The server configs are above, the client are below.
The goal, block client to see each other. For example if I ping 172.16.10.6 in client 172.16.10.5 goes fine, shouldn't do.
Are no problens to connect client <-> server.
And no, it's UDP not TCP.
And no, it's tun not tap.
client
dev tun
dev-node MyTap
proto udp
remote xxxxxxxxxxxxx 1194
resolv-retry infinite
nobind
persist-key
persist-tun
pkcs12 arquivo.p12
ns-cert-type server
comp-lzo
verb 3
Reading comments at config file, I saw that "client-to-client" config was needed to do the inverse behavior that I wanted. And there says "To force clients to only see the server, you will also need to appropriately firewall the server's TUN/TAP interface." This means that I need, obligatorily, configure the windows firewall to block the clients?
Also has a comment saying "By default, clients to only see the server", this's not happening.